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Mechanical Warehouse
Mechanical Warehouse
Mechanical Warehouse
Mechanical Warehouse
December 2022
An environment of a fictional warehouse with elements of a repair shop. I came up with the idea to create a large warehouse filled with technology that was inspired by steampunk and futuristic design. I used the assets to tell a story of a repair shop that belonged to someone who was perhaps a mechanic or a tinkerer. Most of the big machines were individual designs that I created for this project. I also brought in some of the assets I made for my other projects and assets made from Bridge such as as bottles, boxes, and other objects that are usually found at a warehouse.
Made with Maya and Substance Painter
Rendered in Unreal Engine 4






December 2022
An environment of a fictional warehouse with elements of a repair shop. I came up with the idea to create a large warehouse filled with technology that was inspired by steampunk and futuristic design. I used the assets to tell a story of a repair shop that belonged to someone who was perhaps a mechanic or a tinkerer. Most of the big machines were individual designs that I created for this project. I also brought in some of the assets I made for my other projects and assets made from Bridge such as as bottles, boxes, and other objects that are usually found at a warehouse.
Made with Maya and Substance Painter
Rendered in Unreal Engine 4






December 2022
An environment of a fictional warehouse with elements of a repair shop. I came up with the idea to create a large warehouse filled with technology that was inspired by steampunk and futuristic design. I used the assets to tell a story of a repair shop that belonged to someone who was perhaps a mechanic or a tinkerer. Most of the big machines were individual designs that I created for this project. I also brought in some of the assets I made for my other projects and assets made from Bridge such as as bottles, boxes, and other objects that are usually found at a warehouse.
Made with Maya and Substance Painter
Rendered in Unreal Engine 4






December 2022
An environment of a fictional warehouse with elements of a repair shop. I came up with the idea to create a large warehouse filled with technology that was inspired by steampunk and futuristic design. I used the assets to tell a story of a repair shop that belonged to someone who was perhaps a mechanic or a tinkerer. Most of the big machines were individual designs that I created for this project. I also brought in some of the assets I made for my other projects and assets made from Bridge such as as bottles, boxes, and other objects that are usually found at a warehouse.
Made with Maya and Substance Painter
Rendered in Unreal Engine 4





