Neonex
Neonex
Don't Steal My Eggs!
Don't Steal My Eggs!
Don't Steal My Eggs!
This is a project that I worked on for the 10-day Bullet Hell Game Jam alongside 5 other developers.
You play as a fierce mother alien on a mission to retrieve her stolen eggs from invaders! Navigate through the enemy base, dodging bullets and evading capture while you search for your precious eggs. Don’t let the enemies overpower you; use your unique ability to eat the intruders and eliminate them. But be cautious! Each enemy you consume will increase your size, making you a bigger and slower target.
This is a project that I worked on for the 10-day Bullet Hell Game Jam alongside 5 other developers.
You play as a fierce mother alien on a mission to retrieve her stolen eggs from invaders! Navigate through the enemy base, dodging bullets and evading capture while you search for your precious eggs. Don’t let the enemies overpower you; use your unique ability to eat the intruders and eliminate them. But be cautious! Each enemy you consume will increase your size, making you a bigger and slower target.
I modeled the alien protagonist based on the concept art from our team and I created the skeleton rig and animations.
I modeled the alien protagonist based on the concept art from our team and I created the skeleton rig and animations.
I also modeled the unique alien-like plants for the environment.
I also modeled the unique alien-like plants for the environment.








This is a project that I worked on for the 10-day Bullet Hell Game Jam alongside 5 other developers.
You play as a fierce mother alien on a mission to retrieve her stolen eggs from invaders! Navigate through the enemy base, dodging bullets and evading capture while you search for your precious eggs. Don’t let the enemies overpower you; use your unique ability to eat the intruders and eliminate them. But be cautious! Each enemy you consume will increase your size, making you a bigger and slower target.
I modeled the alien protagonist based on the concept art from our team and I created the skeleton rig and animations.
I also modeled the unique alien-like plants for the environment.




